gyuunyuu1989 , 05-23-2023, 08:08 PM
I am trying to get my head around what custom layers need to be added into PCB footprint and understand the meaning of existing layers. I saw a video from Robert that described new layer creation this but don't remember which video it was. So basically when we create a PCB footprint, we get certain layers present inside it by default. These are top layer (copper), bottom layer (copper), overlay (silk screen), solder paste, solder mask, drill drawing, drill guide, keep out layer and multi-layer.
From this I get these questions:
1. What is difference between drill drawing and drill guide? I would except this to be used in some way for vias and through hole pads but don't know how. I would expect there to be just one layer called "drill" which contains information about holes and slots.
2. What is purpose of keep out layer? I mean we already have so many other layers like top and bottom copper, solder mask e.t.c, so why do we even need a "keep out layer"?
3. Why do we need something called "multi-layer"? I mean we already have so many layers so things go on separate layers already, so having "multi-layer" layer does not make sense.
Now, lets talk about the custom layers. From what I remember from Robert's, we need to have Mechanical layers which contain this information:
1. 3D Body, this layer had purple color
2. Assembly drawing symbol with designator in middle, this layer had purple color
3. Component boundary, this layer had green color
I have a few questions about this so the first question is, why do we need the green layer when we already have a "keep out" layer that is created by default? I am confused between the concept of "Courtyard" layer and "Assembly" layer. Altium does not name anything as "Courtyard" layer or "Assembly" layer by itself.